Difference between revisions of "AWeeTarget"

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= Personal Mission =
+
== Personal Mission ==
  
 
* Assist user with moving files, dust to trash, useful files to corresponding category places
 
* Assist user with moving files, dust to trash, useful files to corresponding category places
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* Console interaction
 
* Console interaction
  
= Sensors and Effectors =
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== Sensors and Effectors ==
  
 
Sensors:
 
Sensors:
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* '''RuleAdvisor''' - propose rule to add/change by neural command (console output), with somatic efferent copy
 
* '''RuleAdvisor''' - propose rule to add/change by neural command (console output), with somatic efferent copy
  
= Lifecycle Model =
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== Lifecycle Model ==
  
 
* Health state
 
* Health state
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* Moral judgement
 
* Moral judgement
  
= Specific Model =
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== Specific Model ==
  
 
* TBD
 
* TBD
  
= Integration Model =
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== Integration Model ==
  
 
* TBD
 
* TBD

Latest revision as of 06:36, 28 January 2016

aWee Target Home Page

@@Home -> Creatures -> aWeeTarget


Personal Mission

  • Assist user with moving files, dust to trash, useful files to corresponding category places
  • Tracks file system to process files generated by programs, including malware
  • Learns to understands user input in whatever (symbolic) format, producing allowance rule set
  • Move files when aWee thinks it is needed and when it is allowed by rule set
  • Advice user to add specific rule
  • Console interaction

Sensors and Effectors

Sensors:

  • FileSysWalker - sends events on file system in focus subtree, changes focus by neural command and sends command feedback (specific)
  • RuleListener - listen input from computer owner in free symbolic format in whatever language (console input)

Effectors:

  • Sorter - move files by neural command, if allowed by rule set, produces command feedback (somatic)
  • RuleMaker - changes rule set by neural command, produces command feedback (somatic)
  • RuleAdvisor - propose rule to add/change by neural command (console output), with somatic efferent copy

Lifecycle Model

  • Health state
  • Feeding for energy production
  • Excitation for energy consuming
  • Activity timing
  • Pain motivation
  • Memory management
  • Moral judgement

Specific Model

  • TBD

Integration Model

  • TBD