Difference between revisions of "Codelite"
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== Install wxWidgets (under Windows XP) == | == Install wxWidgets (under Windows XP) == | ||
− | * download wxMSW-2.8.10.zip from http://prdownloads.sourceforge.net/wxwindows/wxMSW-2.8.10.zip (see link at http://www.wxwidgets.org/downloads/ under Source Archives -> wxMSW - installer for Windows, with manual (other formats: | + | * download wxMSW-2.8.10.zip from http://prdownloads.sourceforge.net/wxwindows/wxMSW-2.8.10.zip (see link at http://www.wxwidgets.org/downloads/ under Source Archives -> wxMSW - installer for Windows, with manual (other formats: '''zip''')) |
* unzip it to (e.g.) K:\tools (zip contains single folder `wxMSW-2.8.10`) - so finally you have `K:\tools\wxMSW-2.8.10 and build,lib,src,...` as a next layer | * unzip it to (e.g.) K:\tools (zip contains single folder `wxMSW-2.8.10`) - so finally you have `K:\tools\wxMSW-2.8.10 and build,lib,src,...` as a next layer | ||
* build - static versions for debug and release: | * build - static versions for debug and release: | ||
− | + | ** go to `K:\tools\wxMSW-2.8.10\build\msw\` | |
− | + | ** create build.bat there: | |
<pre> | <pre> | ||
@ECHO OFF | @ECHO OFF | ||
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mingw32-make -f makefile.gcc UNICODE=1 SHARED=0 MONOLITHIC=1 BUILD=release | mingw32-make -f makefile.gcc UNICODE=1 SHARED=0 MONOLITHIC=1 BUILD=release | ||
</pre> | </pre> | ||
− | + | ** execute build.bat - it will create: | |
<pre> | <pre> | ||
K:\tools\wxMSW-2.8.10\lib\gcc_lib\libwxmsw28.a | K:\tools\wxMSW-2.8.10\lib\gcc_lib\libwxmsw28.a |
Revision as of 10:48, 16 June 2015
Setup Codelite IDE
@@Home -> DevelopmentEnvironment -> Codelite
Install Codelite
- Download installation distributive for Windows
- Run it, I would suggest to use directory like K:\tools for this, not Program Files
- Installation will setup Codelite, MinGW (open source compiler/linker etc), UnitTest
Install wxWidgets (under Windows XP)
- download wxMSW-2.8.10.zip from http://prdownloads.sourceforge.net/wxwindows/wxMSW-2.8.10.zip (see link at http://www.wxwidgets.org/downloads/ under Source Archives -> wxMSW - installer for Windows, with manual (other formats: zip))
- unzip it to (e.g.) K:\tools (zip contains single folder `wxMSW-2.8.10`) - so finally you have `K:\tools\wxMSW-2.8.10 and build,lib,src,...` as a next layer
- build - static versions for debug and release:
- go to `K:\tools\wxMSW-2.8.10\build\msw\`
- create build.bat there:
@ECHO OFF set PATH=K:\tools\MinGW-4.4.0\bin;K:\tools\MinGW-4.4.0\lib mingw32-make -f makefile.gcc UNICODE=0 SHARED=0 MONOLITHIC=1 BUILD=debug mingw32-make -f makefile.gcc UNICODE=0 SHARED=0 MONOLITHIC=1 BUILD=release mingw32-make -f makefile.gcc UNICODE=1 SHARED=0 MONOLITHIC=1 BUILD=debug mingw32-make -f makefile.gcc UNICODE=1 SHARED=0 MONOLITHIC=1 BUILD=release
- execute build.bat - it will create:
K:\tools\wxMSW-2.8.10\lib\gcc_lib\libwxmsw28.a K:\tools\wxMSW-2.8.10\lib\gcc_lib\libwxmsw28d.a K:\tools\wxMSW-2.8.10\lib\gcc_lib\libwxmsw28u.a K:\tools\wxMSW-2.8.10\lib\gcc_lib\libwxmsw28ud.a K:\tools\wxMSW-2.8.10\lib\gcc_lib\mswu\ K:\tools\wxMSW-2.8.10\lib\gcc_lib\mswud\ K:\tools\wxMSW-2.8.10\lib\gcc_lib\msw\ K:\tools\wxMSW-2.8.10\lib\gcc_lib\mswd\ (can be deleted after build to free 500Mb on disk) K:\tools\wxMSW-2.8.10\build\msw\gcc_msw\ K:\tools\wxMSW-2.8.10\build\msw\gcc_mswd\ K:\tools\wxMSW-2.8.10\build\msw\gcc_mswu\ K:\tools\wxMSW-2.8.10\build\msw\gcc_mswud\
- manually copy `K:\tools\wxMSW-2.8.10\include\wx\msw\setup.h` to `K:\tools\wxMSW-2.8.10\include\wx\setup.h`
- in Codelite open Settings -> Environment Variables and add WXWIN with value `K:\tools\wxMSW-2.8.10`
Configuring wxWidgets-based project (e.g. Htmview)
- Global Settings:
Compiler/Additional Search Path=.;K:/tools/wxMSW-2.8.10/include Linker/Options=-static
- Debug Settings:
Compiler/Compiler Options=-g;$(shell wx-config --wxcfg=gcc_lib/mswud --cxxflags --static=yes --unicode=no --debug=yes) Compiler/Preprocessor=__WX__ Linker/Options=$(shell wx-config --wxcfg=gcc_lib/mswud --static=yes --debug=yes --libs --unicode=no)
- Release Settings:
Compiler/Compiler Options=-g;$(shell wx-config --wxcfg=gcc_lib/mswu --cxxflags --static=yes --unicode=no --debug=no) Compiler/Preprocessor=__WX__ Linker/Options=$(shell wx-config --wxcfg=gcc_lib/mswu --static=yes --debug=no --libs --unicode=no)