Framework Requirements
@@[[Home]] -> [[ProjectPlanning]] -> [[aFrameworkRequirements]] ---- == 2015 book of work == * 01-apr: finish FAM - done * 01-may: finish hippocampal formation model - done * 01-jun: finish neocortial model - done * 15-jun: migrate to ahuman.org - done * 01-jul: add integral component pages - done * 01-aug: add full-coverage by 3d-circuits - not done * 01-sep: finish tract information - not done * 01-nov: add integral circuits - not done * 01-dec: quick full review - partial * end of 2015: publish model overview, state complete - not done = Framework goals = * Setup stable and transparent (documented) development environment * Freeze project vision * Create exact high-level design, which fits the vision * Create component diagram, with one main function per component * Choose AI technology set for each of the component * Specify component interface == Setup development environment == * IDE - MS Visual C++ 2010 Express - see [[DevelopmentEnvironment]] (out of date, needs new IDE and project information) * High Level Architecture has version, last is HLAv3 - it defines how code is split into build targets, codebase folders, and defines core set of classes. All classes, folders and build targets projects have been created and included into build * Build is local from IDE, contains 3 separate build targets - platform, mind, aWee * Platform services are ready for use - providing generic functions like startup/shutdown, logging, configuring, thread management and alike * Mind is sole part of codebase, and is a long-term target for coding * aHuman - is mind modeling tool using biological model * aWee - is partial prototype of corresponding target from starting [http://code.google.com/p/ahuman aHuman] page == Freeze Vision == * High-level features of aHuman are available at [[ProjectVision]] * Implementation vision is to use neurobiology data: ** high-level patterns - mind areas, their roles, connectivity and circuits ** middle-level design - copy from well-known building blocks of human mind - cortex region, nucleus, bundles of fibers ** low-level design - columnar design of cortex, temporal dynamics from action potentials, membrane potentials, firing spikes, fire delay == High-level design == * see [[Architecture]] - as a whole view, including component diagram * see [[MindArchitecture]] - for mind architecture == Choose AI technology set for each of the component == * finally decided to ignore findings in classical AI technology, because it is side-shifted, using old-fashion neural networks, crude models, aimed to build practical applications in the field of weak AI * aHuman neural networks need time dimension, two-way connectivity and specific middle-level design, which will direct networks to be effective and useful == Specify component interface == * it appears to be quite naive to build exact interface from the very beginning * still for the platform, mind area, mind region, neural links the certain interface was created * now, after several years of reading and thinking about neurobiology, I can guess what is human mind and what are its services in computational terms:
Lower Brain: 
- peripheral control
- motor reflexes
- autonomic control
- locomotion
- modulatory control

Forebrain Mind: 
- execution control
- memory handling
- motivations

Neocortical Brain: 
- sensory aggregation
- body aggregation
- motor aggregation
- execution planning
- personality
== Specify work plan to complete phase == * define aHuman tracts paths * rework mind to resolve all model inconsistencies * change mind interfaces and lifecycle * refactor mind areas to services * move links to mind areas/services * create services prototypes * create mind by services in aHuman programmatically * ensure the same mind can be created * group mind area items into circuit instances * visualize circuit instances on area pages