Framework Requirements
@@[[Home]] -> [[ProjectPlanning]] -> [[aFrameworkRequirements]]
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== 2015 book of work ==
* 01-apr: finish FAM - done
* 01-may: finish hippocampal formation model - done
* 01-jun: finish neocortial model - done
* 15-jun: migrate to ahuman.org - done
* 01-jul: add integral component pages - done
* 01-aug: add full-coverage by 3d-circuits - not done
* 01-sep: finish tract information - not done
* 01-nov: add integral circuits - not done
* 01-dec: quick full review - partial
* end of 2015: publish model overview, state complete - not done
= Framework goals =
* Setup stable and transparent (documented) development environment
* Freeze project vision
* Create exact high-level design, which fits the vision
* Create component diagram, with one main function per component
* Choose AI technology set for each of the component
* Specify component interface
== Setup development environment ==
* IDE - MS Visual C++ 2010 Express - see [[DevelopmentEnvironment]] (out of date, needs new IDE and project information)
* High Level Architecture has version, last is HLAv3 - it defines how code is split into build targets, codebase folders, and defines core set of classes. All classes, folders and build targets projects have been created and included into build
* Build is local from IDE, contains 3 separate build targets - platform, mind, aWee
* Platform services are ready for use - providing generic functions like startup/shutdown, logging, configuring, thread management and alike
* Mind is sole part of codebase, and is a long-term target for coding
* aHuman - is mind modeling tool using biological model
* aWee - is partial prototype of corresponding target from starting [http://code.google.com/p/ahuman aHuman] page
== Freeze Vision ==
* High-level features of aHuman are available at [[ProjectVision]]
* Implementation vision is to use neurobiology data:
** high-level patterns - mind areas, their roles, connectivity and circuits
** middle-level design - copy from well-known building blocks of human mind - cortex region, nucleus, bundles of fibers
** low-level design - columnar design of cortex, temporal dynamics from action potentials, membrane potentials, firing spikes, fire delay
== High-level design ==
* see [[Architecture]] - as a whole view, including component diagram
* see [[MindArchitecture]] - for mind architecture
== Choose AI technology set for each of the component ==
* finally decided to ignore findings in classical AI technology, because it is side-shifted, using old-fashion neural networks, crude models, aimed to build practical applications in the field of weak AI
* aHuman neural networks need time dimension, two-way connectivity and specific middle-level design, which will direct networks to be effective and useful
== Specify component interface ==
* it appears to be quite naive to build exact interface from the very beginning
* still for the platform, mind area, mind region, neural links the certain interface was created
* now, after several years of reading and thinking about neurobiology, I can guess what is human mind and what are its services in computational terms:
Lower Brain:
- peripheral control
- motor reflexes
- autonomic control
- locomotion
- modulatory control
Forebrain Mind:
- execution control
- memory handling
- motivations
Neocortical Brain:
- sensory aggregation
- body aggregation
- motor aggregation
- execution planning
- personality
== Specify work plan to complete phase ==
* define aHuman tracts paths
* rework mind to resolve all model inconsistencies
* change mind interfaces and lifecycle
* refactor mind areas to services
* move links to mind areas/services
* create services prototypes
* create mind by services in aHuman programmatically
* ensure the same mind can be created
* group mind area items into circuit instances
* visualize circuit instances on area pages